All Prompts

Expeditions

Details

Overview
What Are Expeditions?

Expiditions are a series of activities you can complete to get a broad range of items based on locations. Unlike quests, Expeditions have a lot of items in each loot tables and are not as focused as quests. Some items can only be obtained in this activity as well. Expeditions include hunting, Fishing, Foraging, and Caving.
You may submit as many expeditions with art/literature as you wish a month.
All players have Four free monthly expeditions they may submit - meaning you do not need art or literature to have these submissions rolled.
Master rank and beyond players have an extra fifth free monthly expedition that they can submit.

Submission Form
This form must be filled out and added to your prompt!

If you have multiple dragons, please fill out a form for each dragon unless the information is identical for all dragons! Only input skills, familiars, and items that can be used in the activity. If you forget to enter the form in your initial submission, add it to the comments section of your submission.

Expedition Type: (Hunting, Fishing, Foraging, or Caving?)
Free Roll?: (Yes or No, if yes put the number i.e. 1/4 August)

Entry Link: (Link the piece)
Player Rank: (What is your rank?)
States: (What occupations are active?)
Empire: (What location is this piece taking place?)

Aberrant %: (None, 25%, 50%, or 100%)
Skills: (What skills are active?)
Completed Trials: (Morality or Spirit)
Temper: (What temper does your dragon have?)
Pets: (What pets are active?)
Items: (What items have you added?)

CE Total: (Character Points)
EE Total: (Player Points)
__________________
(Include the CE breakdown from the calculator)
(Include the EE breakdown from the calculator)

BASIC REQUIREMENTS_________________________________________________________
Under no circumstances may you show another player's character or another ARPG/CS species being hunted!
Artwork
  • 50% of all character bodies must be present. 
  • Color or flats is required - shading is not. 
  • Simple Background (Two background elements, either foreground, middle ground, or background)
  • The max amount of dragon allowed in a piece is 5. 
    • Collab pieces may have 5 dragons per owner in a piece. Meaning if two players collab together they can submit 10 dragons. The dragons do not have to belong to the player.
  • Follow the detailed information and include appropriate items for the submission in the piece.
  • A region must be depicted and should be as close as a match to the in game regions as possible. If no region is picked or it is undetermined which region, the default region is Radiant Empire.

 

Literature
  • Word count: 600 words 
    • Collab partners must reach a combined total word count. The count increases 600 per collab partner (i.e. 2 people is 1,200 words, and 3 people is 1,800 words). Each partner does not need to write 600 words total, but should contribute a decent portion to the word count. 
  • A background must be depicted in at least one sentence. 
  • The max amount of dragon allowed in a piece is 5. 
    • Collab pieces may have 5 dragons per owner in a piece. Meaning if two players collab together they can submit 10 dragons. The dragons do not have to belong to the player.
  • Follow the detailed information and include appropriate items for the submission in the piece.
  • A region must be depicted and should be as close as a match to the in game regions as possible. If no region is picked or it is undetermined which region, the default region is Radiant Empire.
Injuries and Status Effects_________________________________________________________
If your dragon has no health, or a critical status effect, they may not particpate in Expeditions! Visit the Healing shrine to heal your dragon or remove a status effect.
Injuries.
Characters can take a wide range of damage in activities, from having scuffles that take minor damage, to large amounts of damage being removed lost. Losing health is not the end of the world and the amount of health is not enough to knock your dragon out if they are at full health.
Aberrant characters however will lose a lot more health on occassion because of their status. Be sure you manage your health!
Status Effects
There are no current status effects tied into expeditions as these are being worked on currently!
detailed in formation________________________________________________________
Hunting is categorized as an activity where you depict your dragon hunting for land or sky based animals, such as deer, wolves, etc.
Hunting can be depicted as the following: 

  • Holding a deer or bird in their possession (mouth, claws, etc) 
  • Hunting a large or small animal, be it a lizard or mammoth.
  • Returning with a haul of meat.
  • Stalking or about to hunt an animal.
Some form of animal or animal meat must be present. Under no circumstances should that animal be another player's dragon or another ARGP's species!

Hunting loot tables
Toggle Spoiler
Radiant Empire
  • Bones
  • Decent meat
  • leather
  • brown rabbit pelt
  • grey rabbit pelt
  • cream rabbit pelt
  • fox pelt
  • Small Animal Carcass
  • wolf pelt
  • Eagle
  • Antelope Meat
  • Bison Meat
  • Swan Carcass
  • spotted deer pelt
  • brown deer pelt
  • red deer pelt
  • Large Animal Carcass
  • Skull
  • small animal claws
  • premium meat
  • 50x Crystals
  • hunting chest
  • Common recipe fragment
  • Uncommon recipe fragment
  • Rare recipe fragment
  • Mythic Recipe Fragment
Gloom Empire
  • Spoiled Meat
  • Bones
  • Decent Meat
  • Leather
  • Wolf Pelt
  • Racoon Pelt
  • Red Deer Pelt
  • Spotted Deer Pelt
  • Brown Deer Pelt
  • Premium Meat
  • Skull
  • Medium Animal Claws
  • Large Animal Carcass
  • Heron Carcass
  • Deer Meat
  • Penguin Carcass
  • Bear Meat
  • Hunting Chest
  • 100x Crystal
  • Common Recipe Fragment
  • Uncommon Recipe Fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
Frigid Empire
  • Frozen Meat
  • Bones
  • Leather
  • Brown Deer Pelt
  • Red Deer Pelt
  • Large Animal Carcass
  • Brown Bear Pelt
  • Black Bear Pelt
  • Snow Owl Carcass
  • Frigid Bear Pelt
  • Premium Meat
  • Bison Pelt
  • Bear Meat
  • Wolf Meat
  • Penguin Carcass
  • 200x Crystals
  • large animal skull
  • large animal claws
  • hunting chest
  • Common recipe fragment
  • Uncommon recipe fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
Shimmering Isle
  • Bones
  • Decent Meat
  • Leather
  • Barn Owl Carcass
  • Black Bear Pelt
  • Brown Bear Pelt
  • Bison Pelt
  • Eagle Carcass
  • 400x Crystals
  • Bison Pelt
  • Premium meat
  • large animal claws
  • large animal skull
  • Brown Moose Pelt
  • Elk Meat
  • piebald moose pelt
  • Deer Meat
  • albino moose pelt
  • hunting chest
  • Common Recipe Fragment
  • Uncommon Recipe Fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
Scorched Empire
  • charred meat
  • Bones
  • Decent Meat
  • Leather
  • Diamond Python Skin
  • River Snake Skin
  • Coral Snake Skin
  • Reptile Hide
  • Large Animal Skull
  • Large Animal Claws
  • Heron Carcass
  • Caribou Meat
  • Vulture Carcass
  • Bison Meat
  • Premium Meat
  • Large Reptile Egg
  • 600x Crystals
  • Hunting Chest
  • Shard of Ancients Ribcage
  • Common Recipe Fragment
  • Uncommon Recipe Fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
Aether Realm
  • Aether Meat
  • Decent Meat
  • Aether Deer Pelt
  • Leather
  • Aether Bison Pelt
  • Aether Bones
  • Aether Bird Carcass
  • strange geode
  • Premium Meat
  • 800x Crystals
  • Dragon's Talon
  • Wolf Meat
  • Arcane Heart
  • Antelope Meat
  • Hunting Chest
  • Caribou Meat
  • Aether Bag
  • Elk Meat
  • Common recipe fragment
  • Uncommon Recipe Fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
Fishing is categorized as an activity where you depict your dragon fishing or hunting for ocean based animals, such as whales, fish, etc.
Fishing can be depicted as the following: 

  • Holding a fish in their possession (mouth, claws, etc) 
  • Hunting a large sea based animal, or smaller fish 
  • Returning with a haul of fish 
  • Stalking or about to hunt a fish item.
A fish or other sea animal (mythical or not) must be present in the image to count as a fishing entry.

Fishing loot tables
Toggle Spoiler
Radiant Empire
  • Decent Fish
  • Water
  • Trout
  • Arowana
  • Boot
  • Fishing Chest - Charmy
  • Prime Fish Meat
  • Jellyfish
  • Dolphin Carcass
  • Shark Carcass - Blueprint/Newt
  • Common Recipe Fragment
  • Uncommon Recipe Fragment
  • Rare Receipe Fragment
  • Mythic Recipe Fragment
  • 200 Crystals
Gloom Empire
  • Decent Fish
  • Spoiled Fish Meat
  • Water
  • Catfish
  • Arowana
  • Arapaima
  • Prime Fish Meat - Charm
  • Giant Moray Eel
  • Jellyfish
  • Crocodile Carcass
  • Boot
  • Fishing Chest
  • 200 Crystals
  • Common Recipe Fragment
  • Uncommon Recipe Fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
Frigid Empire
  • Decent Fish
  • Frigid Fish Meat
  • Water
  • Seaweed
  • Lobster
  • Gar
  • Prime Fish Meat - Charm
  • Jellyfish
  • whalebone
  • Boot
  • Fishing Chest - Blueprint/Newt
  • 200 Crystals 
  • Common Recipe Fragment
  • Uncommon Recipe Fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
Shimmering Isle
  • Decent Fish
  • Water
  • Arapaima
  • Snowflake Moray Eel
  • Trilobite
  • Large Fish Egg - Charm
  • Prime Fish Meat
  • Shark Carcass
  • Boot
  • Fishing Chest - Blueprint/Newt
  • Common Recipe Fragment
  • Uncommon Recipe Fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
Scorched Empire
  • Decent Fish
  • Charred Fish Meat
  • Water
  • Sand
  • Turtle Shell
  • Jellyfish - Charm
  • Squid Ink
  • Prime Fish Meat
  • Octopus Carcass
  • Boot - Blueprint/Newt
  • Fishing Chest
  • 200 Crystals
  • Common Recipe Fragment
  • Uncommon Recipe Fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
Aether Realm
  • Decent Fish
  • Aether Fish Meat
  • Glowing Crab
  • Arowana
  • Jellyfish - Charm
  • Arcane Frog
  • Arcane Shark
  • Prime Fish Meat
  • Undulated Moray Eel 
  • Fishing Chest - Blueprint/Newt
  • Mysterious Bag
  • Coelacanth
  • Common Recipe Fragment
  • Uncommon Recipe Fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
Foraging is categorized as an activity where you depict your dragon searching for items such as herbs, plants, bones, or other loose materials. Foraging can be depicted as the following:

  • Searching the area for items
  • Actively finding items
  • Digging/looting/etc for items
  • Returning home with the items
Ensure that you include a foraging item in the piece, such twigs, rocks, bones, etc.

Foraging loot tables
Toggle Spoiler
Radiant Empire
  • Small Feathers
  • Herbs
  • Wood
  • Milk
  • Cloth
  • Dried Wheat
  • Honey
  • Small berries
  • Sticks
  • small rocks
  • plant fiber
  • coffee beans - Charm
  • Beetle
  • Butterfly
  • small animal horn
  • grapes
  • large rocks
  • Foraging Chest - Blueprint/Newt
  • 50 Crystals
  • Garnet
  • Emerald
  • Common Recipe Fragment
  • Uncommon Recipe Fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
Gloom Empire
  • Small feathers
  • Small Rocks
  • Plant Fiber
  • Beetle
  • Sugar Cane
  • Black Berries
  • Sticks
  • Wood
  • Herbs
  • Honey
  • Large Rocks
  • Fly Argaric - Charm
  • Portebella
  • Conocybe Filaris
  • Medium Animal Horn
  • Small Animal Horn
  • Black Pearl
  • Foraging Chest - Blueprint/Newt
  • 100 Crystals
  • Common Recipe Fragment
  • Uncommon Recipe Fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
Frigid Empire
  • Large Feathers
  • sticks
  • Wood
  • Ice Block
  • Herbs
  • Blue berries
  • small rocks
  • Plant fiber
  • large rocks
  • small beans
  • honey
  • medium animal horn - Charm
  • Salt
  • Lime
  • Oil
  • White Pearl
  • Sanguine Fruit
  • Foraging Chest - Blueprint/Newt
  • 200 Crystals
  • Common Recipe Fragment
  • Uncommon Recipe Fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
Shimmering Isle
  • Large Feathers
  • Grapes
  • Dried Wheat
  • Wood
  • sticks
  • plant fiber
  • Small rocks
  • honey
  • Herbs
  • Coconut - Charm
  • large rocks
  • banana
  • dragon fruit
  • long beans
  • medium animal horns
  • large animal horns
  • 400 Crystals - Blueprint/Newt
  • Foraging Chest
  • Common Recipe Fragment
  • Uncommon Recipe Fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
Scorched Empire
  • Large Feathers
  • Clay
  • Sand
  • Sticks
  • Wood
  • Herbs
  • Cactus
  • honey
  • Large Rocks
  • Small rocks
  • plant fiber
  • Large Animal Horn - Charm
  • Charcoal
  • oil
  • chitin
  • metal
  • medium animal horns
  • 600 Crystals - Blueprint/Newt
  • Foraging Chest
  • Common Recipe Fragment
  • Uncommon Recipe Fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
Aether Realm
  • Aether Imbued Feathers
  • Large Rocks
  • Sticks
  • Arcane Herbs
  • Small Rocks
  • Plant Fiber
  • Wood
  • Arcane Fruit
  • Arcane Honey
  • Strange Glowing Rock
  • Glowing Mushrooms
  • Exotic Scale -Charm
  • Shimmering Pearl
  • Glowing Egg
  • Eternal Element
  • Mysterious Sack
  • Aether Imbued Pages
  • 600 Crystals - Blueprint/Newt
  • Foraging Chest
  • Common Recipe Fragment
  • Uncommon Recipe Fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
Caving is categorized as an activity where you depict your dragon exploring caves - be them shallow or deep caves. Caving can be depicted as the following: 

  • Finding and exploring the opening to a cave 
  • Exploring - or in some cases becoming lost - in a cave.
  • Finding the exit to a cave
  • Running into a dangerous creature/etc in a cave. (Either you roll it as a hunt or a caving, not both!)
Ensure that you include the location of a cave in the piece, be it the mouth or inside of the cave.

Caving loot tables
Toggle Spoiler
Radiant Empire
  • Metal
  • Raw Crystal
  • Iron
  • Garnet
  • Jade - Caving Charm Activates
  • Amber
  • Gold
  • Geode
  • 200 Crystals - Blueprint / Newt Familiar Activates
  • Caving Chests
  • Common recipe fragment
  • Uncommon recipe fragment
  • Rare recipe fragment
  • Mythic Recipe fragment
Gloom Empire
  • Metal
  • Raw Crystal
  • Iron
  • Jade
  • Ruby - Caving Charm Activates
  • Emerald
  • Malachite
  • Geode
  • 200 Crystals - Blueprint / Newt Familiar Activates
  • Caving Chests
  • Common recipe fragment
  • Uncommon recipe fragment
  • Rare recipe fragment
  • Mythic Recipe fragment
Frigid Empire
  • Metal
  • Raw Crystal
  • Iron
  • Limestone
  • Lapis Lazuli- Caving Charm Activates
  • Sapphire
  • Aquamarine
  • Geode
  • 200 Crystals - Blueprint / Newt Familiar Activates
  • Caving Chests
  • Common recipe fragment
  • Uncommon recipe fragment
  • Rare recipe fragment
  • Mythic Recipe fragment
Shimmering Isle
  • Metal
  • Raw Crystal
  • Iron
  • Gold
  • Amythest - Caving Charm Activates
  • Sunstone
  • Aquamarine
  • Geode
  • 200 Crystals - Blueprint / Newt Familiar Activates
  • Caving Chests
  • Common recipe fragment
  • Uncommon recipe fragment
  • Rare recipe fragment
  • Mythic Recipe fragment
Scorched Empire
  • Metal
  • Raw Crystal
  • Iron
  • Garnet
  • Sand - Caving Charm Activates
  • Amythest
  • Limestone
  • Geode
  • 200 Crystals - Blueprint / Newt Familiar Activates
  • Caving Chests
  • Common recipe fragment
  • Uncommon recipe fragment
  • Rare recipe fragment
  • Mythic Recipe fragment
Aether Realm
  • Metal
  • Raw Crystal
  • Iron
  • Selenite
  • Chrysocolla - Caving Charm Activates
  • Serpentine
  • Moonstone
  • Geode
  • 200 Crystals - Blueprint / Newt Familiar Activates
  • Caving Chests
  • Common recipe fragment
  • Uncommon recipe fragment
  • Rare recipe fragment
  • Mythic Recipe fragment




ALLOWED ADDONS_________________________________________________________
The following are items that can be used in Expeditions. Some items may be used in all expedition types, while others are specific to certain expeditions.
All Expeditions

97-image.png


Hunting and Fishing

 

Foraging and Caving

94-image.png95-image.png

Different pets also can effect your results in expeditions. The following pets can be active in expeditions.
Hunting
  • Highborn Urses - Increases the chance of passing.
  • Snow Leopard - Increases the Chance of bringing back rarer items.
  • Vulture - Brings back an extra item.
  • Fox - Increases CE by +2 for being depicted in hunting. Only counts for the character who carries it, does not have to be present in image/literature.
  • Boar - Increases Defense, loweing the chances of your dragon being harmed.
Fishing
  • Reticulated Crocodile- Increases the chance of passing.
  • Eel - Increases the Chance of bringing back rarer items.
  • Draco Otter - Brings back an extra item.
  • Axolotl - Increases CE by +2 for being depicted in hunting. Only counts for the character who carries it, does not have to be present in image/literature.
  • Jellyfish - Increases Defense, loweing the chances of your dragon being harmed.
Foraging
  • Royal Glimmer Deer - Increases the chance of passing.
  • Humming Griffon - Increases the Chance of bringing back rarer items.
  • Toucan - Brings back an extra item.
  • Sapient Sunflower - Increases CE by +2 for being depicted in hunting. Only counts for the character who carries it, does not have to be present in image/literature.
  • Badger - Increases Defense, loweing the chances of your dragon being harmed.
Caving
  • Cane Toad- Increases the chance of passing.
  • Diamond Insect - Increases the Chance of bringing back rarer items.
  • Draco Bat - Brings back an extra item.
  • Salamander - Increases CE by +2 for being depicted in hunting. Only counts for the character who carries it, does not have to be present in image/literature.
  • Scoria Komodo - Increases Defense, loweing the chances of your dragon being harmed.
The following skills and modifiers apply to dragons should they have earned or unlocked it.
Skills
  • Adept - Increases the success rate in a chosen assigned region (i.e. Adept Frigid gives you bonus in the frigid empire region).
  • Hoarder - chance to bring back an extra item.
  • Trial of Spirit - Decreases the injury chance. Stacks with Temper.
  • Trial of Morality - Taming Bonus - Decrease the injury chance. Stacks with temper.

Tempers
Aditionally, Tempers play a part in the buffs or debuffs your dragon receives.
    • Vigilant - Decreased chance of injury. Bonus items in Frigid and Gloom regions.
    • Aggressive - Increased chance of injury. Bonus items in Scorched and Shimmering regions.
    • Calm - Decreased chance of injury. Bonus items in Aether and Radiant regions.
    • Sinister - Increased chance of injury. Bonus items in all regions.

Aberrant Status
    • A dragon who is aberrant has an increased chance of taking damage with the percentage effecting how often or how much they will be injured by. 100% aberrant dragons have a higher chance, and take more damage, than a 25% aberrant dragon.

  • On the other hand of this however, Aberrant characters have an increased chance to bring back an additional item.
Talent points are currently not available as they are being worked on.
Trials of Status are not currently available as they are being worked on.

Rewards

No rewards.

Skills

No skill increase.

Stat & Level Rewards

No user rewards.
No character rewards.

You can submit this prompt an unlimited number of times .

Submit Prompt
Crucible

Crucible

Category: Activities

Details

Welcome to the Crucible
Bring glory to you and your faction!

The crucible is an activity where players are able to partake in two types of activities. Either battle other dragons (player or npc) all year round, gaining Crucible Experience Points (CXP) or during Curcible Seasons, where players will have the option to sign up for the crucible tournament.
Players may compete against each other - but fighting someone lower than your rank risks the chances that you will gain less CXP for defeating them.

All characters can particpate in the arena, however without the character's Trials of Morality completed, they will not be able to advance past Warrior Rank.



Players are allowed to submit as many crucible submissions with art/literature as they wish.
However, players are also allowed to submit free submissions based on their rank. Free submissions do not require literature or art.
  • Beginner (1): 1 Free submission
  • Stable Hand: +1 (2 total)
  • Dragon Tamer: +1 (3 Total)
  • Dragon Master: +1 (4 Total)
  • Trial of Status: +1 (5 Total)

Free submissions cannot be used to fight the exalted of a rank!
Crucible Seasons are announced on the front page! You will be able to sign up for factions for the tournaments during the first three days of a crucible season.
BASIC REQUIREMENTS_________________________________________________________


There are two different types of fights in the Crucible: Standard Fights and Exalted fights. Standard fights are when you fight another npc or player and are gaining only items and CXP. Exalted fights are when you are ranking up in the crucible to the next rank. In order to rank up in the crucible you must defeat the exalted that is in your character's rank and class.

Standard Entry: Art

The following must be present at a minimum:

  • 50% full body
  • Full color or flats (Shading not required)
  • Simple Background (two of three main elements present)
  • Opponent and your dragon fighting (Does not have to be in any specific setting)
  • Opponent must be either an NPC or another player's dragon.
  • Collabs may only of be you and the collab partner's character fighting.
Exalted Entry: Art

  • 50% full body
  • Full color or flats (Shading required)
  • Complex Background (three of three main elements present)
  • Opponent and your dragon fighting (Does not have to be in any specific setting)
  • Opponent must be a exalted found in your character's weight class.
  • Collabs may only of be you and the collab partner's character fighting.
Standard Entry: Literature

The following must be present at a minimum:

  • 600 words minimum, a single collab partner is allowed with a minimum combined word count meeting 1,200.
  • Should be predominently about the fight.
  • Simple background (a few sentences describing the background)
Exalted Entry: Literature
  • 600 words minimum, a single collab partner is allowed with a minimum combined word count meeting 1,200.
  • Should be predominently about the fight.
  • Simple background (a few sentences describing the background)
SUBMISSION FORM_________________________________________________________

 

This form must be submitted twice in a Crucible submission - one filled out for your part of the battle, and one for your opponent. If you forget the form, please post it in the comments of your submission!

Entry Link: (Artwork or 1/# for month)
Faction?: (Only fill in if participating in Crucible Season)
_______________________________________________________
YOUR CHARACTER
ID & Link: (E.x. SB-0001 Raijin)
Trial of Status:
Crucible Rank:
Attached Items: (List all items you add onto your submission)
Pets: (List only combat/Crucible loot pets)
_______________________________________________________
OPPONENT CHARACTER
Opponent Player Name:
ID & Link: (E.x. SB-0001 Raijin)
Trial of Status:
Crucible Rank:
Attached Items: (List all items your opponent adds on their submission)
Pets: (List only combat/Crucible loot pets)

_______________________________________________________
CE
Total CE: (Dragon's XP)
Include the breakdown provided by the roller.
_______________________________________________________
EE
Total EE (Player's XP)
Include the breakdown provided by the roller.

 

CXP and Ranking Up_________________________________________________________


Each character starts at rankless and will need to earn a certain amount of CXP to move onto the next rank. Once a character has reached Challenger and the total amount of CXP has been acquired, they will need to compete in an Exalted Fight.

Characters MUST fight a NPC starter listed in this section to move onto the next rank. They have to defeat a npc that is their same weight class - meaning a Sapiere dragon can fight the sapiere or warden npc, but not the ravager npc.

How much CXP is Awarded?

Type Winner amount Loser Amount Win Against Lower Rank Opp. Win Against Higher Rank Opp.
Free Normal 5 Coins 1 Coin 3 Coins 7 Coins
Free Season 10 Coins 5 Coins 6 Coins 12 Coins
Entry Normal 10 Coins 5 Coins 6 Coins 12 Coins
Entry Season 20 Coins 10 Coins 11 Coins 22 Coins


Ranks and their Necessary CXP

Rank # Rank Name Total CXP Needed to Rank Up Exalted Fight for Rank Up
1 Rankless 0 CXP None - Only need CXP
2 Challenger 50 CXP Challenger Exalted
3 Warrior 150 CXP Warrior Exalted
4 Gladiator 250 CXP Gladiator Exalted
5 Champion 350 CXP Champion Exlated


Celestial Ranks
Celestial ranks refers to ranks that are beyond the normal ranking. Each rank has the amount of CXP as the original rank, the only difference is you can only earn this CXP during a Crucible season AFTER you've reached the max CXP for the Champion rank. Celestial ranks offer rarer loot and bragging rights.
Celestial Tiers are added as necessary, the current Celestial tier is: Copper

NPC Starter List
You will need to pick an appropriate npc from the below tier that fits your character's class. A good rule of thumb to pick one that is your same species if you are not sure which t0 pick!



How Combat works_________________________________________________________

 

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LOOT TABLES_________________________________________________________

 

  • 100 Crystals
  • Bone Armor
  • Veggie Skewer
  • Meatballs
  • Crab Cake
  • Fried Rice
  • Satchel
  • Healing Salve
  • Goblet of Elements
  • Bandages
  • Aether Booster
  • Strength Booster
  • Bleed Booster
  • Breath Booster
  • Common Recipe Fragment //ARENA HONOR/FAMILIAR
  • Uncommon Recipe Fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
  • Tier 1 Starter Slot
  • Mysterious Dragon's Blood
  • Common Dragon's Blood
  • Common Egg
  • 3 Dragon Soul Coins
  • Aether Bag
  • Premium Chest
  • Arena Chest
  • Emporium BG Voucher
  • Market BG Voucher
  • Familiar Chest
  • Basilisk
  • Dire Wolf
  • Phoenix
  • 200 Crystals
  • Bone Armor
  • Leather Armor
  • Veggie Skewer
  • Meatballs
  • Crab Cake
  • Fried Rice
  • Fruit Salad
  • Ramen
  • Decently Cured Meat
  • Decently Preserved Fish
  • Satchel
  • Healing Salve
  • Goblet of Elements
  • Bandages
  • Aether Booster
  • Strength Booster
  • Bleed Booster
  • Breath Booster
  • Common Recipe Fragment //ARENA HONOR/FAMILIAR
  • Uncommon Recipe Fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
  • Fire Elixir
  • Ice Elixir
  • Wind Elixir
  • Tier 1 Starter Slot
  • Tier 2 Starter Slot
  • Mysterious Dragon's Blood
  • Common Dragon's Blood
  • Uncommon Dragon's Blood
  • Common Egg
  • 4 Dragon Soul Coins
  • Aether Bag
  • Premium Chest
  • Arena Chest
  • Emporium BG Voucher
  • Market BG Voucher
  • Familiar Chest
  • Basilisk
  • Dire Wolf
  • Phoenix
  • Skill Token
  • 300 Crystals
  • Bone Armor
  • Leather Armor
  • Meat Stew
  • Dumpling Stir Fry
  • Premium Cured Meat
  • Premium Preserved Fish
  • Fruit Salad
  • Ramen
  • Decently Cured Meat
  • Decently Preserved Fish
  • Satchel
  • Healing Salve
  • Goblet of Elements
  • Bandages
  • Aether Booster
  • Strength Booster
  • Bleed Booster
  • Breath Booster
  • Common Recipe Fragment //ARENA HONOR/FAMILIAR
  • Uncommon Recipe Fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
  • Fire Elixir
  • Ice Elixir
  • Wind Elixir
  • Tier 1 Starter Slot
  • Tier 2 Starter Slot
  • Mysterious Dragon's Blood
  • Common Dragon's Blood
  • Uncommon Dragon's Blood
  • Common Egg
  • 5 Dragon Soul Coins
  • Aether Bag
  • Premium Chest
  • Arena Chest
  • Emporium BG Voucher
  • Market BG Voucher
  • Familiar Chest
  • Basilisk
  • Dire Wolf
  • Phoenix
  • Skill Token
  • Shadow Elixir
  • Radiation Elixir 
  • Lightning Elixir
  • Rare Dragon's Blood
  • Tier 3 Starter Slot 
  • Uncommon Dragon Egg
  • Iron armor
  • Revival Feather
  • Brawler Booster
  • Nightshade Booster
  • 400 Crystals
  • Bone Armor
  • Leather Armor
  • Meat Stew
  • Dumpling Stir Fry
  • Premium Cured Meat
  • Premium Preserved Fish
  • Dragon Roll Sushi
  • Niramish
  • Rack of Ribs
  • Mushroom Soup
  • Satchel
  • Healing Salve
  • Goblet of Elements
  • Bandages
  • Aether Booster
  • Strength Booster
  • Bleed Booster
  • Breath Booster
  • Common Recipe Fragment //ARENA HONOR/FAMILIAR
  • Uncommon Recipe Fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
  • Fire Elixir
  • Ice Elixir
  • Wind Elixir
  • Tier 1 Starter Slot
  • Tier 2 Starter Slot
  • Mysterious Dragon's Blood
  • Common Dragon's Blood
  • Uncommon Dragon's Blood
  • Common Egg
  • 5 Dragon Soul Coins
  • Aether Bag
  • Premium Chest
  • Arena Chest
  • Emporium BG Voucher
  • Market BG Voucher
  • Familiar Chest
  • Basilisk
  • Dire Wolf
  • Phoenix
  • Skill Token
  • Shadow Elixir
  • Radiation Elixir  
  • Lightning Elixir
  • Rare Dragon's Blood
  • Tier 3 Starter Slot 
  • Uncommon Dragon Egg
  • Iron armor
  • Revival Feather
  • Brawler Booster
  • Nightshade Booster
  • Aether Book 
  • Gear: Aether Armor
  • Gear: Crystalline Armor
  • Luster Elixir
  • Poison Elixir
  • Mythic Dragon's Blood
  • Hemlock Syrup
  • Rare Dragon Egg
  • Tier 4 Starter Slot
  • Hot Pot
There are currently no loot tables for Celestial Rank



Rewards

No rewards.

Skills

No skill increase.

Stat & Level Rewards

No user rewards.
No character rewards.

You can submit this prompt an unlimited number of times .

Submit Prompt
Crucible (Free)

Details

Welcome to the Crucible
Bring glory to you and your faction!

The crucible is an activity where players are able to partake in two types of activities. Either battle other dragons (player or npc) all year round, gaining Crucible Experience Points (CXP) or during Curcible Seasons, where players will have the option to sign up for the crucible tournament.
Players may compete against each other - but fighting someone lower than your rank risks the chances that you will gain less CXP for defeating them.

All characters can particpate in the arena, however without the character's Trials of Morality completed, they will not be able to advance past Warrior Rank.



Players are allowed to submit as many crucible submissions with art/literature as they wish.
However, players are also allowed to submit free submissions based on their rank. Free submissions do not require literature or art.
  • Beginner (1): 1 Free submission
  • Stable Hand: +1 (2 total)
  • Dragon Tamer: +1 (3 Total)
  • Dragon Master: +1 (4 Total)
  • Trial of Status: +1 (5 Total)

Free submissions cannot be used to fight the exalted of a rank!
Crucible Seasons are announced on the front page! You will be able to sign up for factions for the tournaments during the first three days of a crucible season.
BASIC REQUIREMENTS_________________________________________________________


There are two different types of fights in the Crucible: Standard Fights and Exalted fights. Standard fights are when you fight another npc or player and are gaining only items and CXP. Exalted fights are when you are ranking up in the crucible to the next rank. In order to rank up in the crucible you must defeat the exalted that is in your character's rank and class.

Standard Entry: Art

The following must be present at a minimum:

  • 50% full body
  • Full color or flats (Shading not required)
  • Simple Background (two of three main elements present)
  • Opponent and your dragon fighting (Does not have to be in any specific setting)
  • Opponent must be either an NPC or another player's dragon.
  • Collabs may only of be you and the collab partner's character fighting.
Exalted Entry: Art

  • 50% full body
  • Full color or flats (Shading required)
  • Complex Background (three of three main elements present)
  • Opponent and your dragon fighting (Does not have to be in any specific setting)
  • Opponent must be a exalted found in your character's weight class.
  • Collabs may only of be you and the collab partner's character fighting.
Standard Entry: Literature

The following must be present at a minimum:

  • 600 words minimum, a single collab partner is allowed with a minimum combined word count meeting 1,200.
  • Should be predominently about the fight.
  • Simple background (a few sentences describing the background)
Exalted Entry: Literature
  • 600 words minimum, a single collab partner is allowed with a minimum combined word count meeting 1,200.
  • Should be predominently about the fight.
  • Simple background (a few sentences describing the background)
SUBMISSION FORM_________________________________________________________

 

This form must be submitted twice in a Crucible submission - one filled out for your part of the battle, and one for your opponent. If you forget the form, please post it in the comments of your submission!

Entry Link: (Artwork or 1/# for month)
Faction?: (Only fill in if participating in Crucible Season)
_______________________________________________________
YOUR CHARACTER
ID & Link: (E.x. SB-0001 Raijin)
Trial of Status:
Crucible Rank:
Attached Items: (List all items you add onto your submission)
Pets: (List only combat/Crucible loot pets)
_______________________________________________________
OPPONENT CHARACTER
Opponent Player Name:
ID & Link: (E.x. SB-0001 Raijin)
Trial of Status:
Crucible Rank:
Attached Items: (List all items your opponent adds on their submission)
Pets: (List only combat/Crucible loot pets)

_______________________________________________________
CE
Total CE: (Dragon's XP)
Include the breakdown provided by the roller.
_______________________________________________________
EE
Total EE (Player's XP)
Include the breakdown provided by the roller.

 

CXP and Ranking Up_________________________________________________________


Each character starts at rankless and will need to earn a certain amount of CXP to move onto the next rank. Once a character has reached Challenger and the total amount of CXP has been acquired, they will need to compete in an Exalted Fight.

Characters MUST fight a NPC starter listed in this section to move onto the next rank. They have to defeat a npc that is their same weight class - meaning a Sapiere dragon can fight the sapiere or warden npc, but not the ravager npc.

How much CXP is Awarded?

Type Winner amount Loser Amount Win Against Lower Rank Opp. Win Against Higher Rank Opp.
Free Normal 5 Coins 1 Coin 3 Coins 7 Coins
Free Season 10 Coins 5 Coins 6 Coins 12 Coins
Entry Normal 10 Coins 5 Coins 6 Coins 12 Coins
Entry Season 20 Coins 10 Coins 11 Coins 22 Coins


Ranks and their Necessary CXP

Rank # Rank Name Total CXP Needed to Rank Up Exalted Fight for Rank Up
1 Rankless 0 CXP None - Only need CXP
2 Challenger 50 CXP Challenger Exalted
3 Warrior 150 CXP Warrior Exalted
4 Gladiator 250 CXP Gladiator Exalted
5 Champion 350 CXP Champion Exlated


Celestial Ranks
Celestial ranks refers to ranks that are beyond the normal ranking. Each rank has the amount of CXP as the original rank, the only difference is you can only earn this CXP during a Crucible season AFTER you've reached the max CXP for the Champion rank. Celestial ranks offer rarer loot and bragging rights.
Celestial Tiers are added as necessary, the current Celestial tier is: Copper

NPC Starter List
You will need to pick an appropriate npc from the below tier that fits your character's class. A good rule of thumb to pick one that is your same species if you are not sure which t0 pick!



How Combat works_________________________________________________________

 

Please save me I have to do the image thing again
lorem epsum whatever
Please I hate doing the images :(
Please I hate doing the images :(
Please I hate doing the images :(
Please I hate doing the images :(
Please I hate doing the images :(
Please I hate doing the images :(
Please I hate doing the images :(



LOOT TABLES_________________________________________________________

 

  • 100 Crystals
  • Bone Armor
  • Veggie Skewer
  • Meatballs
  • Crab Cake
  • Fried Rice
  • Satchel
  • Healing Salve
  • Goblet of Elements
  • Bandages
  • Aether Booster
  • Strength Booster
  • Bleed Booster
  • Breath Booster
  • Common Recipe Fragment //ARENA HONOR/FAMILIAR
  • Uncommon Recipe Fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
  • Tier 1 Starter Slot
  • Mysterious Dragon's Blood
  • Common Dragon's Blood
  • Common Egg
  • 3 Dragon Soul Coins
  • Aether Bag
  • Premium Chest
  • Arena Chest
  • Emporium BG Voucher
  • Market BG Voucher
  • Familiar Chest
  • Basilisk
  • Dire Wolf
  • Phoenix
  • 200 Crystals
  • Bone Armor
  • Leather Armor
  • Veggie Skewer
  • Meatballs
  • Crab Cake
  • Fried Rice
  • Fruit Salad
  • Ramen
  • Decently Cured Meat
  • Decently Preserved Fish
  • Satchel
  • Healing Salve
  • Goblet of Elements
  • Bandages
  • Aether Booster
  • Strength Booster
  • Bleed Booster
  • Breath Booster
  • Common Recipe Fragment //ARENA HONOR/FAMILIAR
  • Uncommon Recipe Fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
  • Fire Elixir
  • Ice Elixir
  • Wind Elixir
  • Tier 1 Starter Slot
  • Tier 2 Starter Slot
  • Mysterious Dragon's Blood
  • Common Dragon's Blood
  • Uncommon Dragon's Blood
  • Common Egg
  • 4 Dragon Soul Coins
  • Aether Bag
  • Premium Chest
  • Arena Chest
  • Emporium BG Voucher
  • Market BG Voucher
  • Familiar Chest
  • Basilisk
  • Dire Wolf
  • Phoenix
  • Skill Token
  • 300 Crystals
  • Bone Armor
  • Leather Armor
  • Meat Stew
  • Dumpling Stir Fry
  • Premium Cured Meat
  • Premium Preserved Fish
  • Fruit Salad
  • Ramen
  • Decently Cured Meat
  • Decently Preserved Fish
  • Satchel
  • Healing Salve
  • Goblet of Elements
  • Bandages
  • Aether Booster
  • Strength Booster
  • Bleed Booster
  • Breath Booster
  • Common Recipe Fragment //ARENA HONOR/FAMILIAR
  • Uncommon Recipe Fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
  • Fire Elixir
  • Ice Elixir
  • Wind Elixir
  • Tier 1 Starter Slot
  • Tier 2 Starter Slot
  • Mysterious Dragon's Blood
  • Common Dragon's Blood
  • Uncommon Dragon's Blood
  • Common Egg
  • 5 Dragon Soul Coins
  • Aether Bag
  • Premium Chest
  • Arena Chest
  • Emporium BG Voucher
  • Market BG Voucher
  • Familiar Chest
  • Basilisk
  • Dire Wolf
  • Phoenix
  • Skill Token
  • Shadow Elixir
  • Radiation Elixir 
  • Lightning Elixir
  • Rare Dragon's Blood
  • Tier 3 Starter Slot 
  • Uncommon Dragon Egg
  • Iron armor
  • Revival Feather
  • Brawler Booster
  • Nightshade Booster
  • 400 Crystals
  • Bone Armor
  • Leather Armor
  • Meat Stew
  • Dumpling Stir Fry
  • Premium Cured Meat
  • Premium Preserved Fish
  • Dragon Roll Sushi
  • Niramish
  • Rack of Ribs
  • Mushroom Soup
  • Satchel
  • Healing Salve
  • Goblet of Elements
  • Bandages
  • Aether Booster
  • Strength Booster
  • Bleed Booster
  • Breath Booster
  • Common Recipe Fragment //ARENA HONOR/FAMILIAR
  • Uncommon Recipe Fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
  • Fire Elixir
  • Ice Elixir
  • Wind Elixir
  • Tier 1 Starter Slot
  • Tier 2 Starter Slot
  • Mysterious Dragon's Blood
  • Common Dragon's Blood
  • Uncommon Dragon's Blood
  • Common Egg
  • 5 Dragon Soul Coins
  • Aether Bag
  • Premium Chest
  • Arena Chest
  • Emporium BG Voucher
  • Market BG Voucher
  • Familiar Chest
  • Basilisk
  • Dire Wolf
  • Phoenix
  • Skill Token
  • Shadow Elixir
  • Radiation Elixir  
  • Lightning Elixir
  • Rare Dragon's Blood
  • Tier 3 Starter Slot 
  • Uncommon Dragon Egg
  • Iron armor
  • Revival Feather
  • Brawler Booster
  • Nightshade Booster
  • Aether Book 
  • Gear: Aether Armor
  • Gear: Crystalline Armor
  • Luster Elixir
  • Poison Elixir
  • Mythic Dragon's Blood
  • Hemlock Syrup
  • Rare Dragon Egg
  • Tier 4 Starter Slot
  • Hot Pot
There are currently no loot tables for Celestial Rank



Rewards

No rewards.

Skills

No skill increase.

Stat & Level Rewards

No user rewards.
No character rewards.

You can submit this prompt 5 time(s) per month .

Submit Prompt
Expeditions (Free)

Details

Overview
What Are Expeditions?

Expiditions are a series of activities you can complete to get a broad range of items based on locations. Unlike quests, Expeditions have a lot of items in each loot tables and are not as focused as quests. Some items can only be obtained in this activity as well. Expeditions include hunting, Fishing, Foraging, and Caving.
You may submit as many expeditions with art/literature as you wish a month.
All players have Four free monthly expeditions they may submit - meaning you do not need art or literature to have these submissions rolled.
Master rank and beyond players have an extra fifth free monthly expedition that they can submit.

Submission Form
This form must be filled out and added to your prompt!

If you have multiple dragons, please fill out a form for each dragon unless the information is identical for all dragons! Only input skills, familiars, and items that can be used in the activity. If you forget to enter the form in your initial submission, add it to the comments section of your submission.

Expedition Type: (Hunting, Fishing, Foraging, or Caving?)
Free Roll?: (Yes or No, if yes put the number i.e. 1/4 August)

Entry Link: (Link the piece)
Player Rank: (What is your rank?)
States: (What occupations are active?)
Empire: (What location is this piece taking place?)

Aberrant %: (None, 25%, 50%, or 100%)
Skills: (What skills are active?)
Completed Trials: (Morality or Spirit)
Temper: (What temper does your dragon have?)
Pets: (What pets are active?)
Items: (What items have you added?)

CE Total: (Character Points)
EE Total: (Player Points)
__________________
(Include the CE breakdown from the calculator)
(Include the EE breakdown from the calculator)

 
 
BASIC REQUIREMENTS_________________________________________________________
Under no circumstances may you show another player's character or another ARPG/CS species being hunted!
Artwork
  • 50% of all character bodies must be present. 
  • Color or flats is required - shading is not. 
  • Simple Background (Two background elements, either foreground, middle ground, or background)
  • The max amount of dragon allowed in a piece is 5. 
    • Collab pieces may have 5 dragons per owner in a piece. Meaning if two players collab together they can submit 10 dragons. The dragons do not have to belong to the player.
  • Follow the detailed information and include appropriate items for the submission in the piece.
  • A region must be depicted and should be as close as a match to the in game regions as possible. If no region is picked or it is undetermined which region, the default region is Radiant Empire.

 

Literature
  • Word count: 600 words 
    • Collab partners must reach a combined total word count. The count increases 600 per collab partner (i.e. 2 people is 1,200 words, and 3 people is 1,800 words). Each partner does not need to write 600 words total, but should contribute a decent portion to the word count. 
  • A background must be depicted in at least one sentence. 
  • The max amount of dragon allowed in a piece is 5. 
    • Collab pieces may have 5 dragons per owner in a piece. Meaning if two players collab together they can submit 10 dragons. The dragons do not have to belong to the player.
  • Follow the detailed information and include appropriate items for the submission in the piece.
  • A region must be depicted and should be as close as a match to the in game regions as possible. If no region is picked or it is undetermined which region, the default region is Radiant Empire.
Depicting a Region

A region must be depicted in all entries. If you do not depict a region, the default region of the Radiant Empire is applied.

  • Radiant Empire: This empire is the default region. If your artwork doesn't pass another region, it will fall in here. However, if you are going for the Radiant Empire, you can include rolling green hillds, forests, cities or villages, rivers, and lakes. The Radiant Empire is heavily inspired by Ireland, Scotland, and New zealand.
  • Gloom Empire: The gloom empire is depicted with swamps, bogs, and marshes, but also contains many bioluminescent areas and canyons.
  • Frigid Empire: The Frigid Empire is a cold climate, with its weather patterns matching that of Alaska, closely. During summer months the snow and ice are sparse and found mainly on mountain tops, leaving the valleys lush and green. Forests, lakes, and snowey mountain regions fill this land greatly.
  • Shimmering Isles: An empire of lost beauty, the Shimmering Isles is a volcanic region. Many villages are run down and falling apart, with only the capital rebuilding its structures. Lakes of lava, dead trees, and very sparse regrowing greenery fill this land.
  • Scorched Empire: The Scorched Empire is that of a desert and intense hot weather. Canyons and deep caves fill this land, with its main water sources being oasis and small streams.
  • The Aether: While not an empire in itself, it is still a region you can explore, at your own risk. There is a dark magical atmosphere here, containing glowing plants and vegetation of different unusal colors. Additionally, it appears to always be dark here, with no sunlight.
Injuries and Status Effects_________________________________________________________
If your dragon has no health, or a critical status effect, they may not particpate in Expeditions! Visit the Healing shrine to heal your dragon or remove a status effect.
Injuries.
Characters can take a wide range of damage in activities, from having scuffles that take minor damage, to large amounts of damage being removed while being in the Aether. Losing health is not the end of the world and the amount of health is not enough to knock your dragon out if they are at full health.
Aberrant characters however will lose a lot more health on occassion because of their status. Be sure you manage your health!
Status Effects
There are no current status effects tied into expeditions as these are being worked on currently!
detailed in formation________________________________________________________
Hunting is categorized as an activity where you depict your dragon hunting for land or sky based animals, such as deer, wolves, etc.
Hunting can be depicted as the following: 

  • Holding a deer or bird in their possession (mouth, claws, etc) 
  • Hunting a large or small animal, be it a lizard or mammoth.
  • Returning with a haul of meat.
  • Stalking or about to hunt an animal.
Some form of animal or animal meat must be present. Under no circumstances should that animal be another player's dragon or another ARGP's species!

Hunting loot tables
Toggle Spoiler
Radiant Empire
  • Bones
  • Decent meat
  • leather
  • brown rabbit pelt
  • grey rabbit pelt
  • cream rabbit pelt
  • fox pelt
  • Small Animal Carcass
  • wolf pelt
  • Eagle
  • Antelope Meat
  • Bison Meat
  • Swan Carcass
  • spotted deer pelt
  • brown deer pelt
  • red deer pelt
  • Large Animal Carcass
  • Skull
  • small animal claws
  • premium meat
  • 50x Crystals
  • hunting chest
  • Common recipe fragment
  • Uncommon recipe fragment
  • Rare recipe fragment
  • Mythic Recipe Fragment
Gloom Empire
  • Spoiled Meat
  • Bones
  • Decent Meat
  • Leather
  • Wolf Pelt
  • Racoon Pelt
  • Red Deer Pelt
  • Spotted Deer Pelt
  • Brown Deer Pelt
  • Premium Meat
  • Skull
  • Medium Animal Claws
  • Large Animal Carcass
  • Heron Carcass
  • Deer Meat
  • Penguin Carcass
  • Bear Meat
  • Hunting Chest
  • 100x Crystal
  • Common Recipe Fragment
  • Uncommon Recipe Fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
Frigid Empire
  • Frozen Meat
  • Bones
  • Leather
  • Brown Deer Pelt
  • Red Deer Pelt
  • Large Animal Carcass
  • Brown Bear Pelt
  • Black Bear Pelt
  • Snow Owl Carcass
  • Frigid Bear Pelt
  • Premium Meat
  • Bison Pelt
  • Bear Meat
  • Wolf Meat
  • Penguin Carcass
  • 200x Crystals
  • large animal skull
  • large animal claws
  • hunting chest
  • Common recipe fragment
  • Uncommon recipe fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
Shimmering Isle
  • Bones
  • Decent Meat
  • Leather
  • Barn Owl Carcass
  • Black Bear Pelt
  • Brown Bear Pelt
  • Bison Pelt
  • Eagle Carcass
  • 400x Crystals
  • Bison Pelt
  • Premium meat
  • large animal claws
  • large animal skull
  • Brown Moose Pelt
  • Elk Meat
  • piebald moose pelt
  • Deer Meat
  • albino moose pelt
  • hunting chest
  • Common Recipe Fragment
  • Uncommon Recipe Fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
Scorched Empire
  • charred meat
  • Bones
  • Decent Meat
  • Leather
  • Diamond Python Skin
  • River Snake Skin
  • Coral Snake Skin
  • Reptile Hide
  • Large Animal Skull
  • Large Animal Claws
  • Heron Carcass
  • Caribou Meat
  • Vulture Carcass
  • Bison Meat
  • Premium Meat
  • Large Reptile Egg
  • 600x Crystals
  • Hunting Chest
  • Shard of Ancients Ribcage
  • Common Recipe Fragment
  • Uncommon Recipe Fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
Aether Realm
  • Aether Meat
  • Decent Meat
  • Aether Deer Pelt
  • Leather
  • Aether Bison Pelt
  • Aether Bones
  • Aether Bird Carcass
  • strange geode
  • Premium Meat
  • 800x Crystals
  • Dragon's Talon
  • Wolf Meat
  • Arcane Heart
  • Antelope Meat
  • Hunting Chest
  • Caribou Meat
  • Aether Bag
  • Elk Meat
  • Common recipe fragment
  • Uncommon Recipe Fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
Fishing is categorized as an activity where you depict your dragon fishing or hunting for ocean based animals, such as whales, fish, etc.
Fishing can be depicted as the following: 

  • Holding a fish in their possession (mouth, claws, etc) 
  • Hunting a large sea based animal, or smaller fish 
  • Returning with a haul of fish 
  • Stalking or about to hunt a fish item.
A fish or other sea animal (mythical or not) must be present in the image to count as a fishing entry.

Fishing loot tables
Toggle Spoiler
Radiant Empire
  • Decent Fish
  • Water
  • Trout
  • Arowana
  • Boot
  • Fishing Chest - Charmy
  • Prime Fish Meat
  • Jellyfish
  • Dolphin Carcass
  • Shark Carcass - Blueprint/Newt
  • Common Recipe Fragment
  • Uncommon Recipe Fragment
  • Rare Receipe Fragment
  • Mythic Recipe Fragment
  • 200 Crystals
Gloom Empire
  • Decent Fish
  • Spoiled Fish Meat
  • Water
  • Catfish
  • Arowana
  • Arapaima
  • Prime Fish Meat - Charm
  • Giant Moray Eel
  • Jellyfish
  • Crocodile Carcass
  • Boot
  • Fishing Chest
  • 200 Crystals
  • Common Recipe Fragment
  • Uncommon Recipe Fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
Frigid Empire
  • Decent Fish
  • Frigid Fish Meat
  • Water
  • Seaweed
  • Lobster
  • Gar
  • Prime Fish Meat - Charm
  • Jellyfish
  • whalebone
  • Boot
  • Fishing Chest - Blueprint/Newt
  • 200 Crystals 
  • Common Recipe Fragment
  • Uncommon Recipe Fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
Shimmering Isle
  • Decent Fish
  • Water
  • Arapaima
  • Snowflake Moray Eel
  • Trilobite
  • Large Fish Egg - Charm
  • Prime Fish Meat
  • Shark Carcass
  • Boot
  • Fishing Chest - Blueprint/Newt
  • Common Recipe Fragment
  • Uncommon Recipe Fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
Scorched Empire
  • Decent Fish
  • Charred Fish Meat
  • Water
  • Sand
  • Turtle Shell
  • Jellyfish - Charm
  • Squid Ink
  • Prime Fish Meat
  • Octopus Carcass
  • Boot - Blueprint/Newt
  • Fishing Chest
  • 200 Crystals
  • Common Recipe Fragment
  • Uncommon Recipe Fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
Aether Realm
  • Decent Fish
  • Aether Fish Meat
  • Glowing Crab
  • Arowana
  • Jellyfish - Charm
  • Arcane Frog
  • Arcane Shark
  • Prime Fish Meat
  • Undulated Moray Eel 
  • Fishing Chest - Blueprint/Newt
  • Mysterious Bag
  • Coelacanth
  • Common Recipe Fragment
  • Uncommon Recipe Fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
Foraging is categorized as an activity where you depict your dragon searching for items such as herbs, plants, bones, or other loose materials. Foraging can be depicted as the following:

  • Searching the area for items
  • Actively finding items
  • Digging/looting/etc for items
  • Returning home with the items
Ensure that you include a foraging item in the piece, such twigs, rocks, bones, etc.

Foraging loot tables
Toggle Spoiler
Radiant Empire
  • Small Feathers
  • Herbs
  • Wood
  • Milk
  • Cloth
  • Dried Wheat
  • Honey
  • Small berries
  • Sticks
  • small rocks
  • plant fiber
  • coffee beans - Charm
  • Beetle
  • Butterfly
  • small animal horn
  • grapes
  • large rocks
  • Foraging Chest - Blueprint/Newt
  • 50 Crystals
  • Garnet
  • Emerald
  • Common Recipe Fragment
  • Uncommon Recipe Fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
Gloom Empire
  • Small feathers
  • Small Rocks
  • Plant Fiber
  • Beetle
  • Sugar Cane
  • Black Berries
  • Sticks
  • Wood
  • Herbs
  • Honey
  • Large Rocks
  • Fly Argaric - Charm
  • Portebella
  • Conocybe Filaris
  • Medium Animal Horn
  • Small Animal Horn
  • Black Pearl
  • Foraging Chest - Blueprint/Newt
  • 100 Crystals
  • Common Recipe Fragment
  • Uncommon Recipe Fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
Frigid Empire
  • Large Feathers
  • sticks
  • Wood
  • Ice Block
  • Herbs
  • Blue berries
  • small rocks
  • Plant fiber
  • large rocks
  • small beans
  • honey
  • medium animal horn - Charm
  • Salt
  • Lime
  • Oil
  • White Pearl
  • Sanguine Fruit
  • Foraging Chest - Blueprint/Newt
  • 200 Crystals
  • Common Recipe Fragment
  • Uncommon Recipe Fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
Shimmering Isle
  • Large Feathers
  • Grapes
  • Dried Wheat
  • Wood
  • sticks
  • plant fiber
  • Small rocks
  • honey
  • Herbs
  • Coconut - Charm
  • large rocks
  • banana
  • dragon fruit
  • long beans
  • medium animal horns
  • large animal horns
  • 400 Crystals - Blueprint/Newt
  • Foraging Chest
  • Common Recipe Fragment
  • Uncommon Recipe Fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
Scorched Empire
  • Large Feathers
  • Clay
  • Sand
  • Sticks
  • Wood
  • Herbs
  • Cactus
  • honey
  • Large Rocks
  • Small rocks
  • plant fiber
  • Large Animal Horn - Charm
  • Charcoal
  • oil
  • chitin
  • metal
  • medium animal horns
  • 600 Crystals - Blueprint/Newt
  • Foraging Chest
  • Common Recipe Fragment
  • Uncommon Recipe Fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
Aether Realm
  • Aether Imbued Feathers
  • Large Rocks
  • Sticks
  • Arcane Herbs
  • Small Rocks
  • Plant Fiber
  • Wood
  • Arcane Fruit
  • Arcane Honey
  • Strange Glowing Rock
  • Glowing Mushrooms
  • Exotic Scale -Charm
  • Shimmering Pearl
  • Glowing Egg
  • Eternal Element
  • Mysterious Sack
  • Aether Imbued Pages
  • 600 Crystals - Blueprint/Newt
  • Foraging Chest
  • Common Recipe Fragment
  • Uncommon Recipe Fragment
  • Rare Recipe Fragment
  • Mythic Recipe Fragment
Caving is categorized as an activity where you depict your dragon exploring caves - be them shallow or deep caves. Caving can be depicted as the following: 

  • Finding and exploring the opening to a cave 
  • Exploring - or in some cases becoming lost - in a cave.
  • Finding the exit to a cave
  • Running into a dangerous creature/etc in a cave. (Either you roll it as a hunt or a caving, not both!)
Ensure that you include the location of a cave in the piece, be it the mouth or inside of the cave.

Caving loot tables
Toggle Spoiler
Radiant Empire
  • Metal
  • Raw Crystal
  • Iron
  • Garnet
  • Jade - Caving Charm Activates
  • Amber
  • Gold
  • Geode
  • 200 Crystals - Blueprint / Newt Familiar Activates
  • Caving Chests
  • Common recipe fragment
  • Uncommon recipe fragment
  • Rare recipe fragment
  • Mythic Recipe fragment
Gloom Empire
  • Metal
  • Raw Crystal
  • Iron
  • Jade
  • Ruby - Caving Charm Activates
  • Emerald
  • Malachite
  • Geode
  • 200 Crystals - Blueprint / Newt Familiar Activates
  • Caving Chests
  • Common recipe fragment
  • Uncommon recipe fragment
  • Rare recipe fragment
  • Mythic Recipe fragment
Frigid Empire
  • Metal
  • Raw Crystal
  • Iron
  • Limestone
  • Lapis Lazuli- Caving Charm Activates
  • Sapphire
  • Aquamarine
  • Geode
  • 200 Crystals - Blueprint / Newt Familiar Activates
  • Caving Chests
  • Common recipe fragment
  • Uncommon recipe fragment
  • Rare recipe fragment
  • Mythic Recipe fragment
Shimmering Isle
  • Metal
  • Raw Crystal
  • Iron
  • Gold
  • Amythest - Caving Charm Activates
  • Sunstone
  • Aquamarine
  • Geode
  • 200 Crystals - Blueprint / Newt Familiar Activates
  • Caving Chests
  • Common recipe fragment
  • Uncommon recipe fragment
  • Rare recipe fragment
  • Mythic Recipe fragment
Scorched Empire
  • Metal
  • Raw Crystal
  • Iron
  • Garnet
  • Sand - Caving Charm Activates
  • Amythest
  • Limestone
  • Geode
  • 200 Crystals - Blueprint / Newt Familiar Activates
  • Caving Chests
  • Common recipe fragment
  • Uncommon recipe fragment
  • Rare recipe fragment
  • Mythic Recipe fragment
Aether Realm
  • Metal
  • Raw Crystal
  • Iron
  • Selenite
  • Chrysocolla - Caving Charm Activates
  • Serpentine
  • Moonstone
  • Geode
  • 200 Crystals - Blueprint / Newt Familiar Activates
  • Caving Chests
  • Common recipe fragment
  • Uncommon recipe fragment
  • Rare recipe fragment
  • Mythic Recipe fragment




ALLOWED ADDONS_________________________________________________________
The following are items that can be used in Expeditions. Some items may be used in all expedition types, while others are specific to certain expeditions.
All Expeditions

97-image.png<a href=Aether Guard's Boon" width="150" height="150" />


Hunting and Fishing

<a href=Container: Cooler" width="150" height="150" /> <a href=Charm: Hunter" width="150" height="150" />

Foraging and Caving

94-image.png95-image.png

Different pets also can effect your results in expeditions. The following pets can be active in expeditions.
Hunting
  • Highborn Urses - Increases the chance of passing.
  • Snow Leopard - Increases the Chance of bringing back rarer items.
  • Vulture - Brings back an extra item.
  • Fox - Increases CE by +2 for being depicted in hunting. Only counts for the character who carries it, does not have to be present in image/literature.
  • Boar - Increases Defense, loweing the chances of your dragon being harmed.
Fishing
  • Reticulated Crocodile- Increases the chance of passing.
  • Eel - Increases the Chance of bringing back rarer items.
  • Draco Otter - Brings back an extra item.
  • Axolotl - Increases CE by +2 for being depicted in hunting. Only counts for the character who carries it, does not have to be present in image/literature.
  • Jellyfish - Increases Defense, loweing the chances of your dragon being harmed.
Foraging
  • Royal Glimmer Deer - Increases the chance of passing.
  • Humming Griffon - Increases the Chance of bringing back rarer items.
  • Toucan - Brings back an extra item.
  • Sapient Sunflower - Increases CE by +2 for being depicted in hunting. Only counts for the character who carries it, does not have to be present in image/literature.
  • Badger - Increases Defense, loweing the chances of your dragon being harmed.
Caving
  • Cane Toad- Increases the chance of passing.
  • Diamond Insect - Increases the Chance of bringing back rarer items.
  • Draco Bat - Brings back an extra item.
  • Salamander - Increases CE by +2 for being depicted in hunting. Only counts for the character who carries it, does not have to be present in image/literature.
  • Scoria Komodo - Increases Defense, loweing the chances of your dragon being harmed.
The following skills and modifiers apply to dragons should they have earned or unlocked it.
Skills
  • Adept - Increases the success rate in a chosen assigned region (i.e. Adept Frigid gives you bonus in the frigid empire region).
  • Hoarder - chance to bring back an extra item.
  • Trial of Spirit - Decreases the injury chance. Stacks with Temper.
  • Trial of Morality - Taming Bonus - Decrease the injury chance. Stacks with temper.

Tempers
Aditionally, Tempers play a part in the buffs or debuffs your dragon receives.
    • Vigilant - Decreased chance of injury. Bonus items in Frigid and Gloom regions.
    • Aggressive - Increased chance of injury. Bonus items in Scorched and Shimmering regions.
    • Calm - Decreased chance of injury. Bonus items in Aether and Radiant regions.
    • Sinister - Increased chance of injury. Bonus items in all regions.

Aberrant Status
    • A dragon who is aberrant has an increased chance of taking damage with the percentage effecting how often or how much they will be injured by. 100% aberrant dragons have a higher chance, and take more damage, than a 25% aberrant dragon.

  • On the other hand of this however, Aberrant characters have an increased chance to bring back an additional item.
Talent points are currently not available as they are being worked on.
Trials of Status are not currently available as they are being worked on.

Rewards

No rewards.

Skills

No skill increase.

Stat & Level Rewards

No user rewards.
No character rewards.

You can submit this prompt 6 time(s) per month .

Submit Prompt
CE & EE Claims

Details

Overview

Souls-Between features to leveling systems, one for your dragons and one for your account. Players can level their accounts alongside their dragons by completing group activities, such as dailies, rites, quests, and events. All experience points are tracked automatically via the site, and are awarded upon submission of an activity, or through the prompts found in this category.

Souls-Between does not use trackers anymore! 



If you have an old tracker that has not been claimed and moved to your experience on the site, please submit the activity to have them counted and moved over. Do not add new pieces to your trackers. You will be required to submit any non-activity pieces through the experience activity prompt found by clicking the eyeglass on this prompt. Any other piece part of an activity will receive experience points upon approval of the activity.

Celestial Experience (Character) Calculator Ethereal Experience (Player) Calculator
Leveling

Dragons and players receive bonuses in the game based on their level. You can view all levels and their bonuses here: 

Celestial Levels Ethereal Levels

SUBMITTING REQUESTS FOR EXPERIENCE CLAIM

If you need to claim EXP for either EE or CE, use this form and select the eyeglass next to the title of this activity prompt. It will give you the option to "submit prompt." Include this filled out form to claim your Experience: 

Link to Piece: (Link the art or literature) 
Total CE: (If applicable put the total, not the breakdown) 
Total EE: (If applicable put the total, not the breakdown)
______
CE BreakDown: (include the entire breakdown you get from the calculator!) 
______
EE Breakdown: (Include the entire breakdown you get from the calculator! 


F.A.Q.
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How do I view my tracker?

You can view your "tracker" for your experience one of two ways. 

  • Select your profile and go to your profile page. You can view your EE logs by selecting "Ethereal Logs" which will tell you when you get EXP where. 
  • Select your profile drop down and select "Ethereal Experience" you can level up in this link!

WHAT IF I SUBMIT A BREEDING RITE WITH MULTIPLE DRAGONS? do I get more EE?

You still only get 6EE as EE rewards based on the artwork/literature created and not the individual dragons.




What if I submit both my nesting rites/ taming/ hunting sheets/ etc as one image?

This is allowed, however, you need to have clear distinct borders! If you do this, you'll get the EE for each unique panel. So nesting rites submitted as one post will be worth 12 EE!



I did artwork for someone else, but I have no dragon involved, do I get EE?

Yes, you will be awarded EE, but no CE! 

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 How do I view my Character's Tracker? 

Go to the character's profile and select "Celestial Experience", you can level up your character and access their EXP logs here! 

 

 

What if someone creates artwork for me? Do I get the Ethereal Experience?

Yes, you do! Your dragon is present and you are participating in the activity, therefore you are rewarded exerpeince! The other person only gets CE if they have a dragon present as well, but claim the piece for EE! 

 



Can I do payments based on EE?

You can, but we don't advise it as it is a lot more of a grind to level up your player status vs your dragons. Don't overwork members of the community!

 


Are Celestial Experience Sheets worth EE?

No, EE is rewarded for participating in activities in the game. However if you have unique activity submissions in a CE sheet you will gain EE for these panels only.

 


I am leasing a dragon. How do those points work?

The dragon owner will be given full CE and EE for the dragon depicted like normal. The Lease holder will gain EE and items from the activitiy.

ETHEREAL EXPERIENCE

Ethereal Points refer to your levels as a player. They are tied to your account (Remember you may only own one account!).  You earn EE by completing activities such as dailies, quests, and events. You do not gain EE from "Exp Sheets." 

Players have 13 different levels, with the first four focusing on major bonuses a player can receive.

All available activities that give EE can be found in the EE Calculator.

_______________________________________________________

CELESTIAL EXPERIENCE

Fe9uw3N.pngGdiq4x0.pngn9jVTXc.pngQZa7Ha0.png

Dragons receive experienced called "Celestial Experience". Every piece of artwork, literature, and media you create for your dragons gains them celestial exerpience. This experience is dragon bound, and will transfer with the dragon to other users if the dragon is rehomed. 

 

Dragons have 10 different levels, each coming with their own bonuses and upgrades. The four first levels have the most bonuses to activities, while levels 5 and beyond have more item rewards vs being activity based. 

 

Celestial Experience Breakdown 

All Points can be reviewd via the Celestial Calculator. However, we have broken down the different meanings behind each section here. 

Character Limits in Art and Literature
Toggle Spoiler

Most activities in the game will require specific minimum requirements in order to count as "passing." Always double check the activity prompt to be sure! 

 

In general however these rules will usually apply unless otherwise stated: 

  • Artwork 
    • Solo pieces
      • 4 dragons maximum (5 in the case of rites if the 5th dragon is NOT gaining their rites, only experience!) 
      • Full body 50% of each dragon 
      • At least flat color - some activities may require shading (such as Rites!) 
      • Simple Background at Minimum (Some activities or events may require a complex background!) 
    • Collab Pieces
      • Follow all the same rules except each player may include 4 of their own dragons (meaning if two people collab, 8 dragons can be present so long as each meets requirements)
    • Both
      • Characters MUST be distinguishable as that character! This includes patterns on the dragons and details. It is ok if some details are missing or not as exact, so long as an effort is made! 
      • Artists using limited/restricted/or muted color pallets are allowed to use these methods so long as it is used on the whole piece. 
  • Literature 
    • Solo Pieces
      • Word counts vary based on activities; i.e. a Daily may be 600 words, while a rite may be 1000. 
      • 4 dragons maximum (5 in the case of rites if the 5th dragon is NOT gaining their rites, only experience!) 
      • Dragons must be fully represented in at least a paragraph or more and interacting throughout the piece. 
      • Simple backgrounds are often necessary and are considered passing if at least three to four sentences are used to describe the environment. Complex backgrounds require at least one to two pragraphs.
    • Collab Pieces
      • Follow all the same rules except each player may include 4 of their own dragons (meaning if two people collab, 8 dragons can be present so long as each meets requirements)

 

Artwork Specific
Toggle Spoiler

FULL BODY 

1SSfq7Q.pngA full body piece of artwork refers to the depiction of dragon of at least half its body present. If you are showing the wings in majority as they cover the body, however, we expect to see all of the wings. If a dragon is present, but is only showing less than 50% of its body in total coverage, will be counted as a portrait and will NOT count for activities.
 
In literature, a dragon should be present at least 50-75% of the writing, and should not be mentioned just in passing, or simply show up at the very end to gain points. They need to be active particpants who are part of the literature! However, Literature cannot recieve the art specific bonuses.

 

 
 



PORTRAIT

VO7BVq3.pngA piece that only shoes the face, or up to the chest of the subject. This does not allow for showing only the wings or tail, as the focus is on the face of the subject. Minimal backgrounds in busts is when the background is visible, but has little detail with in it. This is to not punish those who make their backgrounds equal to the detail they put in the dragon. When you include more details in the background, you gain a complex background bonus.
 
 
 
 
 
 
 
 
 
 

 

 

 

ANIMATED, SCULPTED, ICONS, PIXELS, Comics, and AMVs

Animations are considered moving subjects, which could include movement cycxles, flicking tails, moving wings, blinking, etc. They only count if the animation is present and will receive all bonuses for Full body or Portrait for every key (unique) frame of the animation. In the case of reused backgrounds, the background is only counted once. All other frames are given half points. Some of these bonuses can stack on each other, such as a 3d model being animated. Sculpts refer to both traditional and digital. 

Sculpted pieces are considered complex pieces and gain points like a full body- regardless if they are a bust or not. 

Pixel icons and small pixel artwork gains half points, however fully detailed pixel pieces are given full points like any other normal piece.

Comics are given full points for each unique panel, and half points for others. In the case of reused backgrounds, the background is only counted once.

AMVs are given full points for each unique frame, and half points for others. In the case of reused backgrounds, the background is only counted once.

 

 

Fp9NUoJ.pngREUSED BASES AND CHIBIS

Reusing a base will give it half points, but the original artwork on the base will be granted full points. Take the total of the normal points, and simple divide it in half to get the final points.
 
If major things are changed, such as taking a common coat base and changing it to an Imperial coat base, the new imperial base will be granted full points on its first iteration. Other colors of the base will receive half points. Changing only the horns or minor traits will not grant it full points.
 
"Chibi" pieces are given half points only if they have very little detail. Detailed Chibis (such as the example) are given full points if details of the dragon are fleshed out and visible. 

 

 



CHARACTER SIZES AND DETAILS

Characters must be fully visible and distinguishable in order to gain points.

 

Literature Specific
Toggle Spoiler

Literature is much more simple compared to artwork, and refers to written word which can be combined with art pieces or stand alone by itself. Souls-Between encourages writers to particpate in the game through writing about their characters and are given many of the same bonuses as artwork in the bonus section! Literature is given the same importance and care in our game! 

  • Literature is given 1 point of experience for every 100 words 
  • Literature can gain most if not all bonuses in the bonuses section. 

All character presented in the literature should be represented equally and not simply show up for a few lines of text or dialogue to count for points!

Bonuses to Experience 
Toggle Spoiler

Don't forget to add your bonuses!! These bonuses come into play if you meet the criteria. 

  • Added Characters
    • Stacks up to 2 times and only refers to Souls-Between characters with their own profiles on site.
  • Added Handler/Caretaker/Humanoid 
    • Stacks one and refers to things such as "riders." All handlers must be humanoid, meaning bipedal, with implied sentiance. 
  • Group Activity 
    • This refers to daily activites, quests, arena, grand hunt, etc. Generally any open activity through the entire year. 
  • Events: 
    • Annual/Misc events refer to events that happen throughout the year on schedule, or are impromptu. 
    • Story Events refer to events where new species, lore, and mechanics may be added. These are always hyped up! 
  • Rites
    • Rites refer to things such as Aether Restoration, Taming, Nesting, Soul Linking, Player and Character Professions, etc! 
  • Collaboration Bonus applies if you collab with another person! 
  • Personal Work bonus applies if you had a hand in directly making the piece - stacks with collaboration! 
  • Added Other ARPG 
    • This bonus does not stack 
    • A link to the other ARPG creature's import must be provided if asked for! 
  • Trophy Awards
    • If you are claiming you rites you gain a +10 bonus to all trophies you earn in your rites! (This does not apply to level up rewards) 
  • Familiar EXP Bonuses
    • Some Familiars give you bonus EE or CE! Most of them depend on what activity you are completing, but some, like the Celestial Feline, are all pieces if they are included in the art or literature!
  • Simple vs Complex Backgrounds
    • We consider background to have three parts: Foreground, Middleground, and Background. 
    • Simple backgrounds have only one or two of the parts. 
    • Complex backgrounds have all three (dragons can count as part of the foreground element!) 
    • In Literature, Simple backgrounds have three to four sentences describing the environment, while complex have one to two detail pragraphs instead.
  • Simple Vs Complex shading 
    • Simple shading refers to when you have one layer of shading on a piece, while complex shading you have 2 or more layers (such as a dark and light layer vs only a dark layer.) 
    • Many detailed paintings qualify as complex shading. 
    • Literature cannot receive this bonus. 

de299gs-0a321103-04f4-4fe2-9007-faf629dd636b.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOiIsImlzcyI6InVybjphcHA6Iiwib2JqIjpbW3sicGF0aCI6IlwvZlwvM2IyZGQzMTgtMmQ5Yi00ZmY3LTg3ZjgtNDRmZDYxODVmZWIyXC9kZTI5OWdzLTBhMzIxMTAzLTA0ZjQtNGZlMi05MDA3LWZhZjYyOWRkNjM2Yi5wbmcifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6ZmlsZS5kb3dubG9hZCJdfQ.ZQnT08SWAofJ4wpj2O69QqsPND3GxIfv3D4Uo9tSir8

 

 

 

 

Rewards

No rewards.

Skills

No skill increase.

Stat & Level Rewards

No user rewards.
No character rewards.

You can submit this prompt an unlimited number of times .

Submit Prompt
Adoption Sanctuary - Releases

Details

Welcome to the Adoption Center

The adoption center serves as a community driven resources for new and old players alike to get new characters. All genos and characters found in the adoption center are donated by the community, and not added via random generation by staff. If the center is empty, you will need to wait until players donate to the center.

If you are a new player and do not own any characters, ensure you visit the Dragon's Gift Shop to obtain a free common egg!

 


Adopting a Character
Go to the prompt for adopting characters!
Surrendering a Character

When you Surrender a character you are giving it up for adoption to another player.

Both genotyoes and designed characters can be given to the adoption center. All character submitted will be given a certain amount of crystals in return based on the character's genetics.

You may opt to not be given any reward if you wish.
Up to 5 characters and/or genotypes may be added to a single prompt submission.

SURRENDER SUBMISSION FORM


Submit one form per character or genotype surrendered. Up to five may be submitted in one submission. Link designed characters in the character section.

Type of Release: Surrender
Link to Genotype or Character: (Link the character or genotype!)
Total cost of Genotype: (What is the total of crystals earned?)
Cost Breakdown: (Breakdown format should be akin to 500 + 10 + 20 / etc)

Releasing a Character

When you are Releasing a dragon you are sending it back out into the wilds of the world. These characters are logged in the Wild Sanctuary and can not be retrieved under any means. They are not up for adoption and simply serve as a record for where they have gone.

Just like surrendering a character, you are given a crystal amount based on the genetics of that character, however the total amount is cut in half. So if a geno is worth 100 crystals it will return 50 crystals to you.

You may opt to not be given any reward if you wish.
Up to 5 characters and/or genotypes may be added to a single prompt submission.

RELEASE SUBMISSION FORM


Submit one form per character or genotype surrendered. Up to five may be submitted in one submission. Link designed characters in the character section.

Type of Release: Release
Link to Genotype or Character: (Link the character or genotype!)
Total cost of Genotype: (What is the total of crystals earned divided by half)
Cost Breakdown: (Breakdown format should be akin to 500 + 10 + 20 / etc)

View the Wild Sanctuary here!

 


CALCULATING A SURRENDER/RELEASE

Remember that Releasing and Surrendering a geno will use the same math, however make sure you divide your Wild Released genos final cost in half! If the dragon is a design dragon you will add +5 for every marking designed on the character. So if they have 3 markings appearing on their design you will add +15 crystals.


TRAITS

When calculating a designed dragon you will need to count all its markings up - each marking is worth 5 points! The sex of your dragon does not gain a reward.

 

TEMPER

PRICE

SPECIES

PRICE COAT  PRICE  TRAITS PRICE MUTATIONS PRICE ABERRANT? PRICE OTHER PRICE

Vigilant

20 Stalker 400

Velour

20

Common

10

Common

100

0%

0

Breath 

50

Agressive 40 Ravager 400 Plated 50 Uncommon 20 Uncommon 200 25% 400 Skill 50
Calm 60 Warden 400 Feathered 100 Rare 40 Rare 400 50% 600    
Sinister 80 Sapiere 800 Angora 200 Mythic 80 Mythic 800 100% 800    
    Greater 800 Imperial 400                
    Ridgewalker 900                    
    Abyssal 900                    

 

COAT COLOR, MARKINGS, RADIANCE, AND AGOUTI

Coat colors are determined bu the active letters (capital) letters. If Silver is active (bb/tt/Ss/vv) you will get the recessive silver price. If it is bb/tt/SS/vv you will get the dominant price. If you have "Tarnished Silver" (bb/Tt/Ss/nn) you will count both the tarnished recessive and silver recessive together. Melanism is also calculated this way.

COAT COLOR

REC

DOM

MARKINGS

REC

DOM

AGOUTI

REC

DOM

RADIANCE

REC

DOM

Bronze 30 60 Common 20 40 Petty  30 60 Common 60 80
Tarnished 60 120 Uncommon 60 80 Common 70 90 Uncommon 100 200
Silver 100 200 Rare 100 200 Uncommon 150 250 Rare 400 800
Obsidian 400 800 Mythic 400 800 Rare 450 550 Mythic 1000 2000
      Legendary 1000 2000 Mythic 850 1000      

Rewards

No rewards.

Skills

No skill increase.

Stat & Level Rewards

No user rewards.
No character rewards.

You can submit this prompt an unlimited number of times .

Submit Prompt
Healing Shrine

Details

The Healing Shrine

You can view your dragon's health on their profile page, under "Health Tracker" on the left hand side.

Dragons can take damage in events with combat, combat activities, crucible, expeditions, and quests. When a dragon's health reaches 0 they will be unable to particpate in these activities until they have been revived or healed. Reaching 0 means they need to be revived either with a revival feather or an image/writing piece.. If they still have 1 point of health they can be healed with a food item or an image/writing piece. You can buy many of the healing items in the Central Shop.

In addition to losing health, dragons can gain ailments called Status Effects, such as poisoning or broken bones. Bandages, Antidotes, and Tea can cure these ailments, in addition to image or writing prompts.



SUBMISSION FORM
Special title treatment

To submit your dragon for healing follow these steps and provide the form below. You may submit up to 4 dragons per healing shrine submission.

Trials of Status:
Status Effect?: (Does your dragon have an active status effect?) Total Health Points Added: (Make sure you follow numbers based on diet! This is not your character's total health after but the total number points being added.)
Using an Image or item?: (If image, link the image here!)


  • Include your dragon in the added characters box
  • Add items to be used in healing your dragon in the item add ons
  • If healing with an image, include the image in the form.

Done! Hit submit and a staff member will heal your dragon!



INJURIES AND STATUS EFFECTS

Injuries

Injuries are more simple damage taken during activities. This generally means your dragon was just injured in a way that they had points deducted from their health pool, but no other injuries were aquired. This is remedied with food items, or creating a healing image.

Status Effects

Status Effects range from being poisoned, to having broken bones. Depending on the situation your dragon may lose health over time or may simply be unable to partake in certain activities.

List of Status Effects:
There are currently no Status Effects as this system is a Work in progress.



PROMPT REQUIREMENTS
There are two main ways to heal your dragon: Items or Art/Literature submission. If a character has no health however, they will need to be revived with a revival item (Such as the revival feather or meat cake) or will need to have a revival art/literature submission.

Healing submissions should depict the dragon receiving some kind of medical care - be it magical or not. These submissions can cure status effects as well.
Revival submissions should also depict your dragon receiving the same kind of care, or being revived. So long as the character clearly is being treated for a wound, you will pass!

Artwork
  • 1 Image heals for 50% health in normal healing submissions.
  • 50% of the dragon must be visible in the submission.
  • Healing only images require a simple background with flat color.
  • Revival images require a complex background with color and simple shading.
Literature
  • 1 piece heals for 50% health in normal healing submissions.
  • Healing Word Count: 600 words minimum (+600 for every collab partner)
  • Revival Word Count: 800 words minimum (+800 for every collab partner)
  • Healing only pieces require a simple background (one to two sentences)
  • Revival pieces require a complex background (around one paragraph or more).



HEALING ITEMS

These items will heal your dragon:

Item Name Tier Health Points Special Abilities
Petty Food Common ## N/A
Common ## N/A
2⭐ Common ## N/A
3⭐ Common ## N/A
4⭐ Common ## N/A
Common ## N/A
Hemlock Syrup Common ## N/A
Common ## N/A



These items will remove harmful status affects or will revive your dragon:

Item Name Tier Health Points Special Abilities
Hemlock Syrup Common ## N/A
Revival Feather Common ## N/A
Meat Cake Common ## N/A
Bandages Common ## N/A
Healing Salve Common ## N/A
Antidote Common ## N/A
Tea Common ## N/A
Water/Milk Common ## N/A
Aberrant Cleanser Common ## N/A



SPECIES

Name Weight Class Total Health Diet
Stalker Wyvern ## ## ##
Ravager Wyvern ## ## ##
Warden Dragon ## ## ##
Sapiere Dragon ## ## ##
Greater Emperor ## ## ##
Ridgewalker Drake ## ## ##
Abyssal Basileus ## ## ##



Rewards

No rewards.

Skills

No skill increase.

Stat & Level Rewards

No user rewards.
No character rewards.

You can submit this prompt an unlimited number of times .

Submit Prompt
Adoption Sanctuary - Adoption

Details

Welcome to the Adoption Center

The adoption center serves as a community driven resources for new and old players alike to get new characters. All genos and characters found in the adoption center are donated by the community, and not added via random generation by staff. If the center is empty, you will need to wait until players donate to the center.

If you are a new player and do not own any characters, ensure you visit the Dragon's Gift Shop to obtain a free common egg!

 


Adopting a Character

It is 100% free to adopt a character. Players are allowed to adopt a character once per month from the adoption center. These characters can not be sold, traded, gifted, or returned to the center for 90 days.

ADOPTION SUBMISSION FORM

First Choice Link:(Link your first choice adoption!)
Second Choice Link:(Link your second choice adoption in case the first is claimed by someone before you!)

View the Adoption Sanctuary here!
Surrendering a Character

Go to the prompt for Releasing Characters!

Releasing a Character

Go to the prompt for Releasing Characters!

 

 

Rewards

No rewards.

Skills

No skill increase.

Stat & Level Rewards

No user rewards.
No character rewards.

You can submit this prompt 1 time(s) per month .

Submit Prompt
Nesting Submissions (Full)

Details

Nesting Submissions

Nesting is the main way to get new characters in Souls-Between. You can submit your characters for nesting with another character after the trials of Oroburos have been completed for all involved characters. During nesting, all markings have a chance to pass, while all traits have a chance to pass a specific rarity. Mutations are not garunteed but have some items and modifiers that will increase their chance of passing.

Nesting Odds and Rates
In order to submit a nesting prompt you must have done or acquired the following:
  • Trials of Oroburos must be completed for all characters involved in a nesting submission.
  • You must have the permission written by the owner to the slot of a character that does not belong to you.
  • The character must have slots available.
  • If the character is a starter, you must have a valid nesting token to use the starter slot.

 

FULL AND SPLIT SLOTS_________________________________________________________


Full and split slots differ in a few way - select the options below to learn the differences and how they work.

 

RULES AND CONDUCT_________________________________________________________
Allowed
  • Players are allowed to price slots how they see fit. Be it for art or for literature.
  • Players are allowed to sell slots to whom they wish to or not to. If a player refuses to sell to you that is their choice.
  • Players who do split slots are allowed to divide up the genos how they see fit. If a player is dishonest about their deal with you, please report the player with proof.
  • Rules on no trading/selling cannot be enforced in the game system - if someone breaks this rule of yours it is your duty to report the player with proof and we will issue a warning or strike.
Not Allowed
  • You may not demand to be given something from a litter if the slot permission is a full slot to the other player.
  • You may not create restrictions that prevent players from nesting a character with other characters for any reason - even lore reasons.
  • You may not restrict a player from using any nesting items in their nesting permissions.
  • You may not promise a player slots to a dragon that does not have its trials of oroburos completed unless they are doing the trials for the slot.
  • You may not promise a player slots to a dragon that does not have slots available unless they are completing work to level your dragon.
  • Unlimited slots may not be written.
  • Do not harass a player for slots to their character.

 

SUBMISSION FORM_________________________________________________________
If you forget the form please post it in the comments of your prompt submission!

Character 1 Slot Proof: (Link to Permission, belongs to me, or Token Added to Add ons)
Character 2 Slot Proof: (Link to Permission, belongs to me, or Token Added to Add ons)
Trial of Status: (Yes/No)
Nest Details: (Full/Split and number such as 1/3 april. If Split, list the split partners name.)
Roll if inbred?: (yes/no)
Items Used:
(Check items section of prompt to see limitations)

  • Radiance/Agouti Bond: (Yes/no, if yes what rarity and color?)
  • Serpent or Starter Present?: (Yes/no) 
  • Soul Twine?: (Which dragon is the "sire" and which is the "dam". The Dam sets the egg limit.)
  • Skill Charm: (Yes/no, if yes please pick the skills you want on parents to potentially pass) 
  • Breath Potion: (Yes/no, if yes please pick the breaths you want on parents to potentially pass) 
  • Temper Potion: (Yes/no, if yes please pick the temper you want to potentially pass - Remember it relies on your chosen parents ability to produce that temper) 
  • Dragon's Instinict: (Yes/no, if yes please pick the species you want to potentially pass - Remember it relies on one of your chosen parents to be that species!)
  • Any other items/familiars?: (Please list out, or remove/ or N/a)

Under characters, add the character and their ID as is on the masterlist.  The character does not have to belong to you, you just have to have the permission to use it. 
Under Add ons, add on any necessary items to the nesting.

Rewards

No rewards.

Skills

No skill increase.

Stat & Level Rewards

No user rewards.
No character rewards.

You can submit this prompt 4 time(s) per month .

Submit Prompt
Hatchery

Details

What is the Hatchery

While nesting is the main way to gain characters, you can hatch characters from eggs as well! Most eggs are completely random on what they will give you, but some eggs may give you specific species, or may let you pick what species you want to choose. Some eggs even have twins or no lineage!


Egg Hatching Rates
Remember that egg hatching is a gamble! Even if you have the best egg in the game it can return results you may not like!

 

TYPES OF EGGS_________________________________________________________


Over easy? Scrambled? No not here! We have four types of eggs that have different potential results. There is a fifth egg, known as an unfertilized egg. This is just a crafting item you can get from nesting fledgling characters and getting no genotypes as a result!



WHERE DO EGGS COME FROM?_________________________________________________________
Eggs do not appear in all activities!

Currently eggs are earned in events and festivals, as well as loot chests.
First Time Owners (FTO) can obtain their first character egg from the Dragon's Gifts shop.

 

SUBMITTING YOUR EGG_________________________________________________________
Where is the form?

Submitting an egg does not require a form. You only need to add ONE egg per prompt submission in the add ons.
If the egg is player chosen type, please make sure you post in the submission what species you want to avoid any delayes.

Rewards

No rewards.

Skills

No skill increase.

Stat & Level Rewards

No user rewards.
No character rewards.

You can submit this prompt an unlimited number of times .

Submit Prompt
Nesting Submissions (Splits)

Details

Nesting Submissions

Nesting is the main way to get new characters in Souls-Between. You can submit your characters for nesting with another character after the trials of Oroburos have been completed for all involved characters. During nesting, all markings have a chance to pass, while all traits have a chance to pass a specific rarity. Mutations are not garunteed but have some items and modifiers that will increase their chance of passing.

Nesting Odds and Rates
In order to submit a nesting prompt you must have done or acquired the following:
  • Trials of Oroburos must be completed for all characters involved in a nesting submission.
  • You must have the permission written by the owner to the slot of a character that does not belong to you.
  • The character must have slots available.
  • If the character is a starter, you must have a valid nesting token to use the starter slot.

 

FULL AND SPLIT SLOTS_________________________________________________________


Full and split slots differ in a few way - select the options below to learn the differences and how they work.

 

RULES AND CONDUCT_________________________________________________________
Allowed
  • Players are allowed to price slots how they see fit. Be it for art or for literature.
  • Players are allowed to sell slots to whom they wish to or not to. If a player refuses to sell to you that is their choice.
  • Players who do split slots are allowed to divide up the genos how they see fit. If a player is dishonest about their deal with you, please report the player with proof.
  • Rules on no trading/selling cannot be enforced in the game system - if someone breaks this rule of yours it is your duty to report the player with proof and we will issue a warning or strike.
Not Allowed
  • You may not demand to be given something from a litter if the slot permission is a full slot to the other player.
  • You may not create restrictions that prevent players from nesting a character with other characters for any reason - even lore reasons.
  • You may not restrict a player from using any nesting items in their nesting permissions.
  • You may not promise a player slots to a dragon that does not have its trials of oroburos completed unless they are doing the trials for the slot.
  • You may not promise a player slots to a dragon that does not have slots available unless they are completing work to level your dragon.
  • Unlimited slots may not be written.
  • Do not harass a player for slots to their character.

 

SUBMISSION FORM_________________________________________________________
If you forget the form please post it in the comments of your prompt submission!

Character 1 Slot Proof: (Link to Permission, belongs to me, or Token Added to Add ons)
Character 2 Slot Proof: (Link to Permission, belongs to me, or Token Added to Add ons)
Trial of Status: (Yes/No)
Nest Details: (Full/Split and number such as 1/3 april. If Split, list the split partners name.)
Roll if inbred?: (yes/no)
Items Used:
(Check items section of prompt to see limitations)

  • Radiance/Agouti Bond: (Yes/no, if yes what rarity and color?)
  • Serpent or Starter Present?: (Yes/no) 
  • Soul Twine?: (Which dragon is the "sire" and which is the "dam". The Dam sets the egg limit.)
  • Skill Charm: (Yes/no, if yes please pick the skills you want on parents to potentially pass) 
  • Breath Potion: (Yes/no, if yes please pick the breaths you want on parents to potentially pass) 
  • Temper Potion: (Yes/no, if yes please pick the temper you want to potentially pass - Remember it relies on your chosen parents ability to produce that temper) 
  • Dragon's Instinict: (Yes/no, if yes please pick the species you want to potentially pass - Remember it relies on one of your chosen parents to be that species!)
  • Any other items/familiars?: (Please list out, or remove/ or N/a)

Under characters, add the character and their ID as is on the masterlist.  The character does not have to belong to you, you just have to have the permission to use it. 
Under Add ons, add on any necessary items to the nesting.

Rewards

No rewards.

Skills

No skill increase.

Stat & Level Rewards

No user rewards.
No character rewards.

You can submit this prompt 2 time(s) per month .

Submit Prompt
Nesting Slot Claims

Details

What Are Nesting Slots?

Nesting slots are critical to nesting your characters. In order to nest your character you will need at least one slot to your character. Depending on the level of your character you earn differing amount of slots. If you are nesting a starter, you will not be granted a nesting slot, but instead a nesting token!


You must submit this prompt after your character completes their Trials of Oroburos to gain their slots!

 

SUBMISSION FORM_________________________________________________________

You may only obtain new slots either when your dragon levels or when you run out for Primordial+ ranks. If your dragon has used slots, then the total amount of earned slots will be substracted from the used slots if you are submitting for the first time.
Add your Dragon(s) to the characters section. You may submit up to 4 dragons per slot claims requets. Fill out of one of these forms per dragon.

Character Name and ID: (Eg; Raijin SB-0001)
Character Rank: (Fledgling, Primal, Ancient, Primordial
Number of Slots: (5, 10, 15, 30, or 100 based on rank) 

Rewards

No rewards.

Skills

No skill increase.

Stat & Level Rewards

No user rewards.
No character rewards.

You can submit this prompt an unlimited number of times .

Submit Prompt

Details

Overview
The Trials of Ouroboros

The trials of Ouroboros are a sacred journey - many undergo this trial to be part of the continual death and rebirth of the world. A character must complete this trial to be able to take part in Nesting Submissions. Each character only needs to complete one prompt and then they will earn their Orouboros Emblem, signifying they are allowed to be paired in nesting submissions - provided they have available nesting slots.

The prompts themselves are split into two types: Lore and Other Prompts. Lore prompts are designed to be more in line with the world lore of the game, while other prompts are more vague and loose. You may pick any prompt you wish to complete.

Blind Characters no longer need to complete the blind prompt. This prompt has been removed from the game and is no longer necessary!

 

Detailed Information

All character require just one prompt to be completed. This can be any prompt in the provided list below. You must depict your character completing the prompt to the best of your ability and meeting the submission requirments. Trials are considered core lore pieces, so putting your best effort forward is highly encouraged!

Souls-Between no longer requires any mentors to be present in the piece. You can have a mentor, companion, or it can be solo with your character by themselves.
Up to four characters are allowed to have their Trials completed at once.

When calculating your Experience make sure you check off the Orouboros Emblem points as well!

Characters gain nesting slots at each rank up:

  • Fledgling: +5 slots
  • Primal: +15 slots
  • Ancient: +30 Slots
  • Primordial: Unlimited slots




SUBMISSION FORM



Submission Form
This form must be submitted in the comments of your prompt - if you forget to add it, please add it in the feedback thread!

When you submit a piece for multiple dragons, include all the involved dragons who are getting CE in the characters section of the prompt.

  • Entry Link:(Insert the link to the art/lit piece)
  • Orouboros Trial ID:(What is the Name of the Trial?)
  • Characters Getting Only CE:(List the ID and Name of the characters ONLY getting CE. If none leave blank.)
  • Pets and Skills:(What pets and skills are added that effect CE/EE?)
  • Total CE:
  • Total EE:

____________
CE BREAKDOWN
____________
EE BREAKDOWN


SUBMISSION REQUIRMENTS



Artwork
  • Full Body (50%) of the character must be present and visible.
  • Full color and shading is required - you may use pallets and color scheme for different effects so long as the markings and character is easily identifiable.
  • A Complex background must be visible (Foreground, Middleground, and background elements)
  • Prompts must be depicted clearly.
  • Collaborations are allowed. Each Collab partner may have Four characters present.
Literature
  • Word Count Minimum: 1,000 Words Solo, +1,000 Words for each additional Collab Partner.
  • A Complex background must be depicted (One paragraph at a minimum)
  • Prompts must be depicted clearly.
  • Collaborations are allowed. Each Collab partner may have Four characters present.

PROMPTS



Trial of Perseverance

The mark of a truly adaptable soul is one that can persevere in even the most harshest environments. Those who dear the perilous reaches of a region are often regared as wise and knowledgeable in their ability to survive and cary on those teachings to their offspring. Many seek out the knowledge these souls have and will request aid. However, the journey is a struggle and no one soul who has walked through them is without their memory of the trial. Be it within the frozen reaches of the Frigid wastes, the swamp marshes which house some of the largest crocodiles known to man, or deep with the entangled forests of the Aether Realm.

Depict your Character traveling through dangerous weather in one of the regions of Empyrean.

Trial of Instinct

Instincts are thought to be the sixth sense of souls - something that lurches in your gut and tells you to get away or do a certain action. Having a good instinct means you survive - and those who are with you will also survive so long as they listen to your gut. Can you prove that you have a good instinct? Do you learn things the hard way? Do others depend on your instinct to lead them?

Depict your character as they must use their instincts. Are they in a fight and must use instinict to know when to back away? Are they in peril and needing to find a way out. Or Are they seeking proper shelter and choosing a cave over crafting their own shelter?

Trial of the Keeper

A keeper of those who would be in peril without the steady eye of a guardian. Many prove their worthiness through their determination and willingness to do anything it takes to meet their goals. Regardless the outcome, those who walk this trial are seen as guardians and keepers of knowledge and places that others may never have seen or known. Be it keeping a watchful eye on a younger of their own, or by finding places that others never would have seen had they even taken a second glance.

Depict your character either guarding offspring from a threat, be it weather or creature related, OR, depict your character as they find a well hidden location that is far from prying eyes. Do they find a long forgotten castle, or are they protecting their young in a castle?

Trial of Flight

Many walk before they run, but why run when you can Fly? Some species find that flying is the best way to determine the strength of a partner. Can you match the flight of another? Can you out fly the fastest of birds or other species that would challenge you? Dragons are long revered for their magic, but their ability to fly has been a gift to those who do not have that ability. Show your strength and ability to master the sky.

Depict your character flying. Are they doing a dangerous trick? Taking flight with their companion or bringing along a creature that cannot fly? Have they taken to the sky to fight another creature that threatens them or their nest?

Trial of the Provider

All things must eat to survive. Be it the mighty meat eating carnivore, or the humble herbivore finding flora to sustain itself. Some may travel miles through perilous regions to find the food they need, while others have an overabundance of their preferred foods. Regardless, the world is a delicate ecosystem.

Depict your character seeking out their preferred foods. This can be literal preferred or just their favorite. Do they hunt down an animal for meat, or are they fishing? Are they seeking out special vegetables or herbs, or do they prefer the simplicity of a truly home cooked meal? Perhaps they are simply a scavenger, stealing what they can find, be it another's kill or the pie someone left out on the window?

Trial of Glamour

Furthering your lineage means impressing another of your species - and each species has their own way of showing off to a potential partner. Some, like the Sapiere, will make their throat pouches glow brightly, while the Ravager will lock claws in deadly sky diving combat with would be contenders.

Depict your character as they show off what makes them a better a partner to potential mate. Are they brightly colored? Do they have impressive wings or plumage? Do they fight for it?

Trial of Safety

Perhaps the most meaningful part of raising young is finding them the safetest place they can grow. Being vulnerable, your young depends on your keen choices to keep them safe. Some are better at this than others, and it often shows in their choice of nesting location and materials.

Depict your character either choosing a location for a nest or building a nest. Do they bring sturdy items? Do they choose a place where they are safe? Or have they gone a bit astray and found a place that is frankly not quite safe, or at the very least practical?

Trial of Territory

while no one can truly own or tame the wild lands of Empyrean, there are those individuals who will claim dominion over stretches of land, happily claiming it as their own and defending it from those who would try to take it or pass through unwanted.

Depict your character defending their territory. They may be defending the territory from another of their species, or a creature that is unwelcome.


Rewards

No rewards.

Skills

No skill increase.

Stat & Level Rewards

No user rewards.
No character rewards.

You can submit this prompt an unlimited number of times .

Submit Prompt
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